SELECTED · 2018 · 2026 · ONGOING

We make pixels behave.

Studio for the post-2026 web · Berlin · Tokyo
52.5200° N · 13.4050° E SCROLL TO ENTER FOUNDED 2017 · SOLO INDEPENDENT
SELECTED WORK · ONGOING TRANSMISSIONS
VOID PROTOCOL
// 3D / WEB3
NEON SYMPHONY
// MUSIC VISUALS
GLASSWAVE OS
// PRODUCT DESIGN
TOKYO ECHO
// BRAND
SHADER ATLAS
// GENERATIVE
HOLO RUNTIME
// SPATIAL
GHOST FRAMEWORK
// REAL-TIME
PROXIMA Δ
// IDENTITY
01Brand identity.
02Generative systems.
03Real-time engines.
04Music visuals.
05Spatial computing.

Selected work.

// 2024 — 2026 · 11 PROJECTS · 4 INDUSTRIES
01 / 11 Void Protocol 2026 // 3D · WEB3 · LAYER-2
02 / 11 Neon Symphony 2026 // MUSIC VISUALS · GENERATIVE
03 / 11 Glasswave OS 2025 // PRODUCT · SPATIAL

How we build.

// FOUR STAGES · 8-12 WEEK CYCLES
PHASE 01 · DAYS 1-7

Listen
well.

We ask the questions you've been avoiding. Not to be difficult — but because the answer to one of them is usually the brief.

// DISCOVERY · STRATEGY · BRIEF · SCOPE
PHASE 02 · WEEK 2-4

Sketch
broadly.

Three directions, fully concepted. We don't pretend the first one is the right one. Choosing is part of the work.

// CONCEPTS · MOOD · ART DIRECTION
PHASE 03 · WEEK 4-9

Build
obsessively.

Code is craft. Pixels are arguments. Every detail is decided. Nothing ships that we wouldn't put on our reel.

// DESIGN · ENGINEERING · MOTION
PHASE 04 · WEEK 10-12

Ship
brave.

Launch with kit, story, and capacity for what comes next. We don't disappear after go-live.

// LAUNCH · DOCS · HANDOVER
0
Brand systems
shipped since 2017
0
Awards
(FWA · Awwwards · D&AD)
00kk
Cups of coffee
since founding
0
Studios
Berlin · Tokyo

Let's build
something.

// REPLY WITHIN 48 HOURS · SCOPING 2026 Q3 / Q4